An example is more than half a century ago when Hollywood sound engineers found that flat electronic frequency response led to muddy and possibly spitty voice soundtracks. They discovered that the game is not flat frequency response from mic to loudspeaker but from actor's, singer's vocal chords to listener's brain. [Lowe, Morgan].
Reference:
Sounds Picture Recording and Reproducing Characteristics - D. P. Lowe, K. F Morgan - Journal of the Society of Motion Picture Engineers
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